Hello,
I read somewhere that the BufferStrategy is Vsynched in windowed mode, but only when the OpenGL pipeline is turned ON.
How do I get VSynched windowed BufferStrategy in default conditions ?
Hello,
I read somewhere that the BufferStrategy is Vsynched in windowed mode, but only when the OpenGL pipeline is turned ON.
How do I get VSynched windowed BufferStrategy in default conditions ?
but only when the OpenGL pipeline is turned ON.
Vsync needs to be turned on on the driver side, too.
How do I get VSynched windowed BufferStrategy in default conditions ?
Right now? There isnt a way to do that.
[quote]Right now? There isnt a way to do that.
[/quote]
Except going native, it seems
Check out this request for enhancement:
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=5039246
We’ll try to add a windowed vsync option in mustang is they allow us…
Dmitri