Any plans on buffering the mouse buttons in lwjgl?
I’ve written a gui system in lwjgl, and I’m a bit conserned about not beeing able to buffer the mouse buttons. I’ve done some test and found out that I started “loosing” mouse event when the frame rate droped to about 16. I know that running a game at 16 fps is not realy a good idee
But if I don’t get the events my game will seem buggy.