Im looking to make a browserbased multiplayer game. How should i approach this?
I was thinking of making applets run on the clients and then have a serverside program to handle the game mechanics and the communication. I want to store client information and stats serverside too.
Is the serverside server a so-called servlet? - Can you reference somewhere that describes the communication between applet and servlet?
Another issue is that i will be using multiple images in the game, can i leave those on the server to be fetched when needed, or are they forced into the applet the client downloads?
Can you suggest any other solutions than my proposed? It is vital that the program is solely run from a browser as i want it to be available from anywhere.
Dont worry about the programming details for now. Ill look those up, but i need to know what mechanics ill be needing to read up on.
Thanks in advance.