box2dlights messing up the camera view

I was trying out box2dlights exactly how it’s done here

This is what I should see:

But when I apply box2dlights, this is what I see (which is the bottom-left most corner of the screen above):

Any idea why this is happening?

Probably you are screwing up the screen camera. Box2dLights needs it own camera in world instead of pixel coordinates.
Example setup is here.

Wow I had no idea what prior setup it needed. Thanks!

Please note, don’t try a 1:1 scale. It’ll mess up stuff :stuck_out_tongue:

Thanks. I’m using 32 pixels = 1 meter.