I would like to have a way to make maps in a map editor (tiled) and be able to add box2d collision detection to it. I have already seen Aurelion Ribon’s program, however that doesn’t seem to work with large map images. Is there a simple way to do this? If not, is there anyway you would suggest it? While looking around, I found that you can export a an xml file, so I was thinking that maybe in runtime I make my program look at the tiles and if the id equals one that is collidable add a box2d body around it? This is a topdown game as well. Anything helps! Thanks, -cMp