This is my first java game, and actually the first one i worked to a point where it is (at least) playable. Enjoy
It was done using Java2D, and i had a lot of fun developing it, from art to mechanics. Also iām now laughing at my old code, i guess thatās a good sign.
I had some more stuff planned (i still do, to be honest :yawn:) for the game, so you might notice itās still quite simple, with few mechanics and no sound/music. You might find it boring. But it has potential for a lot more of levels, powerups and different bosses, and i expect to expand it as time goes on.
I didnāt test it on other computers, so iād like to hear from you guys how fast it runs, if itās choppy, lagging or crashing. I got a steady 500fps at all the time, but i shouldnāt take that as a global parameter. Yet, i had to do some workaround on the assets, in order to use less processing power.
About the game? Well, itās a mix of megamania and a reflex test. You gotta try:
I hope you have fun!
Some info:
- It has 25 levels;
- Levels 9 and 18 are the hardest levels, in my opinion; But they can be done, i guarantee it
- Press CTRL+D to enable debug mode;
- Donāt click QUIT! (unless you want to crash the applet, in that case you are free to try)
07/25/2012 - 0.6.2
- Fixed several screen-related bugs;
- Removed the option to quit when running as applet;
- Added basic structure for arcade mode (Coming soon).
07/24/2012 - 0.6.1
- Fixed mouse movement when a button is down;
- Changed the JRE compliance to 1.5;
- Decreased difficulty on level 9.