Hey, I’m pretty new to Java3D and what I want to do is have the ability for a player in my 3D FPS game be able to throw a ball at a given angle and given speed and then for the ball to bounce realistically off of the ground and the walls and eventually come to a stop.
I have no idea where to begin with this but I know I’m going to need some physics and collision detection in there.
Does anyone have any resources I could refer to for help with carrying out this task? Perhaps you know someone who has done it before with a guide on a website somewhere? I’ve tried googling but havn’t really found much useful.
Many thanks.