Books on Neural Nets

I talked to some of you on the LWJGL chat a little while back about neural nets and some of you had suggestions on books that you really thought were great. I have since lost what I wrote down about that :stuck_out_tongue:

Could you guys share with me your suggestions again? :slight_smile: I’m interested in actually writing some code to play with making computers improve performance in a given task.

Don’t know if you want websites too, but this one is very good.
http://www.ai-junkie.com/ai-junkie.html

You might find something here too:
http://www-cs-students.stanford.edu/~amitp/gameprog.html

Here’s one sepcificly intended for game programmers…

http://www.amazon.com/gp/product/193184108X/104-6659033-8583947?v=glance&n=283155

Hi!

Why not use Support Vector Machines? :slight_smile: They require (in general) less training and perform much better while being less computationally expensive in the long run. However, if it’s difficult to extract important features from your input samples it might be a good idea to use NNs.

Johannes