weirdly enough on my freakish icetea ubuntu broken x - it ran smooth.
some comments:
controls are ‘unusual’ - but I like it.
quite crowded quickly - perhaps make all the units and bullets smaller ~ scale the ‘map’ bigger
use colours to differentiate between power ups - I suddenly was firing 3 bullets while I couldn’t grasp how that happened.
perhaps add heat seeking missiles or something and or objects to hide behind - but that’s something up to the creator
build up of difficulty could use some tweaking
imho offcourse
//edit
[quote](8:18:19 PM) CyanPrime: when he kills 15 and 30 people
[/quote]
hmm notify the user more I gues - free game fade to 50% gray or alike and splash the screen with “15 kills! - powerup” or killingspree! and resume or some other visual aid.
//edit2
That also gives a better sense of achievement - adding additional objectives (or rather more targeted ones) will have towards that respect
could be me but aiming seems to be a bit inaccurate at times - can someone confirm?