BlockBreaker

I originally started making this project to test out the Box2D Lights extension and ended up sticking on it to make a full game.

It uses the Libgdx Framework with Box2D and Box2D lights.

ZpxAlVLoRRc

The jar can be downloaded from https://www.gamedevelopment.blog/downloads/

Controls:

[tr]
[td]Control[/td]
[td]Effect[/td]
[/tr]
[tr]
[td]Mouse Left/Right[/td]
[td]Pad Left/Right[/td]
[/tr]
[tr]
[td]Left Click[/td]
[td]Magnetise(Pull)[/td]
[/tr]
[tr]
[td]Right Click[/td]
[td]Magnetize(Push)[/td]
[/tr]
[tr]
[td]B[/td]
[td]Bomb[/td]
[/tr]
[tr]
[td]P[/td]
[td]Pause[/td]
[/tr]

Debug Controls:

[tr]
[td]Control[/td]
[td]Effect[/td]
[/tr]
[tr]
[td]F3[/td]
[td]Box2D Renderer[/td]
[/tr]
[tr]
[td]F4[/td]
[td]Add Brick[/td]
[/tr]
[tr]
[td]F5[/td]
[td]Kill 50% of Bricks[/td]
[/tr]
[tr]
[td]F6[/td]
[td]Bomb[/td]
[/tr]