[quote]Hey now, you know me - I’m a Java zealot If I’m going to patronise anyone it’s going to the be the Game Technologies Group who appear to have sat on their arses for 6 months without anything to show for it…
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And then this …
Cas i think you deserve your ass being wiped for that late statement. ;D
Maybe XML is a total overkill when being used through the Java xml libraries but a text data format similar to xml is a choice for many comercial games. Look at the data files used in Doom3. Pak files are just zip files renamed pk3 to make bundles. Its possible to rename then to .zip and look inside.
And suprise suprise every data file that is not a picture or a sound file is a text file with definitions. This includes entity data files, meshes, animation data, configuration files, map files, everything uses the same text format similar in structure to xml. You can even have inheritance relationships between data.
An idiot can write idiotic games with Blitz better than he can write them with any other language. If people want to make a good game they need a good game idea and that is not the programming language that is going to do the miracle. Its how much games people play and how much they assimilate of the game design and mechanics of game classics that will help them. The tools only make it easier or not to realise that game idea.
Man don’t even say that again. That is a sacrilege for two reasons. One because this is a java forum and two because this is a games forum.
[gives a deserved wiping into Cas ass]