blender to java, blender to swf

[ As i always say: Blender is even hard to learn for experienced artist, but is so well documented, that with patiente, and time, you end up learning it, only if you go doing things with online documentation open while you work and go step by step since beguining, reading doc and doing stuff. Also, key shortcuts are quite important in blender. Doing all this is how I -more or less- learnt. I recomend downloading last 2.32 Blender, quite good, python 2.2.3 , for the plugins, and reading the online documentation since beguining to end, at blender.org ]

plugin links to export in a java xml format or something (I’m not a programmer) , and another to export in Flash swf format.

and blender to flash (1.2 version)

http://www3.sympatico.ca/emilio.aguirre/logo.zip

that is the direct link from the forums, sometimes this people doesn’t update their sites as quick as a quick update in the forums, but anyway, the website to track it for future versions :

http://www3.sympatico.ca/emilio.aguirre/sflender.html

The nice thing is as Blender has toon render (indeed, Blender is so advanced…) , you’ll see in that site toon movies, but imho those exaples could have been polished much more.

Blend2java is unfortunately only really useful if you’re loading to Java3D. They used to create source files that compiled to subclasses of Shape3D; now they essentially produce serialised Shape3D subclasses in XML format. All the data is there for anyone to read, but you’ll find it most useful inside Java3D.

The last time I went looking for a good model exporter, I was disappointed. Most scripts didn’t work with the version of Blender I was running, and the ones that did were too narrow-minded or plain inappropiate. In the end I just learned enough Python to get by and wrote my own scene-to-XML dump script. Took me about as long to write as it had taken me to evaluate and eliminate everyone else’s scripts! ;D

But this is one area where Blender really excels - the Python API is comprehensive and very well documented, and you can edit and execute scripts from within the application itself. Very nice.

The Flash exporter, however, I’d not heard of. Better keep an eye on that one… :wink: