Apologies if this is a noob question …
I’m using java2D as a rendering engine and drawing into offscreen backbuffers, flipping them on screen. Currently I’m using VolatileImages. However now the need has arisen to bitblit these not on AWT components but on a native win32 component. How would I go about doing this (obviously I’ll need JNI but that’s ok) as efficiently as possible. The actual Image type in Java doesn’t matter and can be changed, I just don’t want to need costly image/pixel/color conversions for each frame and I don’t want to embed an AWT component in the win32 windows.