Bit Bit Bit

Update: My friends and I are having another Software Jam! I decided to continue the development for Bit Bit Bit, so see what’s new this weekend!

[10-04-13]

  • Added a shield system
  • Added a weapon cool down
  • Improved minor features

It only has 4 levels and 4 enemies, but the current engine works surprising “ok” for the Java Graphics2D library. If you’d like to take a look at the current source code, check out my git repository often:


http://i.imgur.com/1NaK31f.png


http://i.imgur.com/LbrRCPB.png

Customize your own ship to defend against your enemies

Use your shield to defend against enemy bullets

Enemies will spawn with different a.i. qualities

Dat ship customization!

It looks really good, i like it.
Very smart and simple usage of voxels.

However, why should i make my ship bigger then 1 bit? (smaller = harder to hit right?)
Maybe add some weapon bits(can only connect to white or empty bits, so you need to increase ship size).

That’s a good point. I guess when I was first conceptualizing it, I figured more “armor” would help if you were trying to stay alive longer, but in traditional bullet-hell shooters the hitbox is easier to dodge with when it is smaller.

I’ll see what I can do about the weapon addon. That sounds incredibly fun to be honest

I completed your game! There is no enemies coming in level 7.

Nice game!

Yar! I love bullet hell shmups!

A customizable ship sounds awesome! Also, it’s a very simple way to do that. Please keep this up, I think it’s interesting. ! :slight_smile:

I like the title.

I like it so far. You should probably change the font to something out of the Graphics2D’s selection, but other than that it’s pretty good. I like the ability to customize your ship!

  • Jev.

For what ever reason, custom fonts load a bit slower than I would have hoped. I’ll see if I can find a light library to run custom fonts when the game is initiated

Wow, awesome game! I played it twice over and would do again if there were more levels. :stuck_out_tongue:

Multiplayer would be ammmmaaaazing. But there’s a lot of complications with that such as getting a server, storing each players’ ship, and what not. So I understand if that’s too much. :smiley: In this case, more levels wouldn’t be a bad place to start.

Seriously, this is an awesome game with lots of potential. Good job!

Very fun!
But the lack of levels is a little problem…
Maybe you could find a way to generate 'em automatically?

I might add a randomly generated level system. For now, I’m going to create 10 levels and finish of the game. I’m glad you liked it!