btw the ship that drops mines, are insanely laggy in terms of sound, when they appear you can basically forget about sound, and when they dissapear all the sound that would play back then plays now… all together ^^
btw note the highscores =P
btw the ship that drops mines, are insanely laggy in terms of sound, when they appear you can basically forget about sound, and when they dissapear all the sound that would play back then plays now… all together ^^
btw note the highscores =P
Hey Cero.
Concerning sound: Yeah, i noticed that aswell. I did a fix that i have yet to upload, will try to upload soon. Thanks for noticing however, it could have taken me a long time to realize it.
Good work on the highscore. I’ll have to see if i can beat it before i upload a new version of the game.
you might wanna take a look at this game
http://gamejolt.com/games/action/voidgale-arena/68/
in case you are still working on Beyond Negotiation
Hey again.
Thanks for the link, i’ll take a look later.
Concerning BN i fear that the gameplay isn’t worth putting anymore work into.
At the same time i’m now working on a school project using the same game engine as used in BN. That means that i’m still working on stuff that will improve BN in the future (I recently implemented a working JOAL audio engine for the game engine). But it also means that i have less time and motivation to code on my private projects for the moment…
I’m still open to suggestions though, if nothing else, it will be something i can bring to my next project.
dont ask me, if you would ask me
I would always suggest for an ambitious story-game project
I think one should not waste all that time for just a minigame of that no one really thinks of and stuff
just my thoughts =P