Wow much much MUCH better than what it was the first time you released something for this game. Particularly good improvement in presentation and game smoothness overall. I believe you’re using some type of hardware acceleration, correct? Cause I’m on a computer with a glitchy graphics card and it flickers whenever I play anything hardware accelerated, and the game is flickering (absolutely not your fault at all). Or maybe that’s a result of the latest Java release using more of that stuff.
Suggestion, do you think you could have the higher difficulties do more of a focus on faster ball speed, instead of faster descend speed? (maybe some descend increase too, but mostly speed, a real skill related thing, should be modified; a lot of the bouncing is largely luck, and is hard to control).
I tried impossible and, as name implies, found it quite impossible. But all the same I think it should be somewhat possible, since it is a game mode. Maybe you could do something like have the ceiling descend as well? Would make the ball spend less frustrating time in the area above the enemies. Random idea, not really sure if that would work. Thought I’d throw it out.