So I’ve thought this up a million different ways and I’m still not sure how to go about this.
I have a basic platforming engine written up etc etc, but as far as structuring the “each player with their own spells” I’m not sure how to go about it.
Basically I just need some pseudo-code to point me in the right direction.
I’m not asking for the code to all be written for me, just an example and a direction to go in.
Each champion will NOT need his own logic (just being able to change health, health regen etc etc etc).
Spells obviously on the other hand, will all need their own logic.
I need a rough outline of how to go about this.
Thanks for reading