Hey guys, I’ve been wanting to incorporate more animation into my game, but I can’t really figure out a good method of doing so. As of now, I break up single .png images into smaller components, and then use those, but this method requires pixel-perfect alignment to work, which is a very tedious process. This also makes it difficult to perfectly line up the sprites, especially for a quick demo.
Basically, the question boils down to:
What system do you guys use of loading and breaking up 2d frame by frame sprites into various components, and how would one do so without extensive pixel alignment?