[quote]is there any way to do palette type operations in 24bit? i.e. not using a 256 color image with a palette but making something yourself that can work. I’ve never seen an example and what ive read it doesnt seem possible?
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You can create sprites with some colors reserved for replacement, and filter them when blitting, but that is very expensive. You certainly want to do that if you want more than a few FPS.
Advantage of paletized sprites is that they are a very common hardware feature (so common that i think everyone has it, even under very low configurations)