Best way to handle particles

Hi there,

Can anyone point me in the right direction for particles and effects? Things like the screen shaking upon collision, damage numbers flying out of character when hit (-1, -5, etc.) (as well as perhaps +5 strings that pop up when collecting something), particles that come off of perhaps a gunshot, etc.

I’ve googled and searched YouTube for some decent tutorials but can’t seem to find what I’m looking for.

Also, transitions between states. (Menu > Transition > Level Selector…) or (Intro > transition > Menu)

Thanks!

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