My monitor is 1920x1080, so everything I create on it will be how it looks on a 1920x1080 monitor.
This isn’t, however, necessarily the “best” or highest resolution.
Is it still best then to scale everything to the user’s resolution from my own? And should scaling be done only down, or up as well?
How to create the graphics for a game has always been my biggest issue mainly for this reason.
If you are simply going to scale everything up or down, what is the best method to doing this? AffineTransform or scaling each image individually when it’s loaded?