Hello, I wanted to see if people have any links to some good java applets, 99% of them out there seem very old and behind the times, where are the applets which show off java’s capabilities ???, game based or otherwise?!
do you mean, including source code?
here is one that i think is worth looking at. Was ment to be part of the community project but has since died, still nice to see the speed of 3D in applet.
doesnt have to include source code, as long as it’s writting in java!
I like the 3d one, very nice.
I want to say the Slicks Partical Editor (as i can look at that for a long time!) but i remember its a weblaunch so i guess that dosent count!
it does, espeically the sketch and particals!
http://download.java.net/javadesktop/plugin2/jake2/ seems to be one of most advanced and impressive applets atm, shame it doesn’t work for me.
however you can see the impressive stuff at work on the video below, skip to 36:15 if you don’t want to watch the whole thing.
Forgot to mention, impressive applet by kev glass using slick (LWJGL) + bossattacks (by kappaOne):
very intresting, unfortunatly i dont have time to view the entire video, im trying to get it to run on my computer as we speak, the default mirror dosent seem to work.
Not being a java guru i dont really understand how this works, as it’s just using the original Quake 2 files it seems, which im sure wasent written in java!
Good link!
Wow, that really is impressive, got the jake2 to work!
actually this is a full port of the c code to java, the only reason it uses the original quake 2 stuff is for the resources such as sounds, textures and map data, etc other than that the code is entirely in java.
ah ok, that mustve taken a while!
some of mine, most are incomplete and/or WIP but all are compatible Java 1.1
Lastest but still WIP are :
http://demo.dzzd.net/MOTO3D/MOTOAA.html
http://demo.dzzd.net/Racer3D/Racer3D.html
http://demo.dzzd.net/ALONE/
I’ve got a few working java applets…
Still working on a multiplayer version of Hearts. Networking is quite a bear!
;D
[quote]a 2-ball shooting game
[/quote]
hehe very simple one but pretty fun
I’m currently working on a 3d mmo game (spent something like 500 hours on it so far making my own 3d engine at the same time as I was learning java and opengl from the scratch).
I’ve got a better build that I will put up in a week or so where you can build roads.
At the moment it’s pretty much only a tech demo but you can try it out if you want to (the world is never ending and if you get to the end wait a bit and more will load in)
go to http://www.dreamlandz.com and type in whatever you want as username and password in the registration. (if the statusbar stops just wait a min and it should start moving again, it is downloading like 300kb)
I wasn’t planning to introduce it like this but I will make it it’s own thread when you actually can do something in the game
EDIT: finally it started but seems deadly slow…
[quote]1380ms per display loop (0 fps)
1524ms per display loop (0 fps)
1516ms per display loop (0 fps)
1333ms per display loop (0 fps)
1523ms per display loop (0 fps)
1547ms per display loop (0 fps)
1547ms per display loop (0 fps)
1365ms per display loop (0 fps)
1401ms per display loop (0 fps)
1458ms per display loop (0 fps)
[/quote]
I won’t hijack this thread and it isn’t done enough to get it’s own thread. I get about 1500 times the performance of what you get, I’ll look into it once the game has some content
EDIT:
Ah, The applet launcher started the game several times for you. I really don’t trust that one and Sun didn’t renew the certificate but I don’t know any other way to start a JOGL applet.
If you make sure java.exe isn’t running anymore and start it up again it should work.
If not you can pm me the whole content of the console and I’ll have a look at it.