Best gl for beginners in 3d?

I took a short break from programming, and I would like to try 3d

Edit: I noticed that you only have 1 month of experience. Please don’t consider trying 3d yet, as you will most likely just have everything blow over your head. Instead, make some 2d games with opengl first. You might think that you can handle 3d when you first think about it, but there are so many more concepts that have just not been considered. Those concepts are the ones that make 3d hard.

Here’s a good textual tutorial: http://www.opengl-tutorial.org/
And here’s a good video tutorial series: https://www.youtube.com/playlist?list=PLEETnX-uPtBXP_B2yupUKlflXBznWIlL5

Or use Java2D. It’s there for a reason.

Even just having to deal with external libraries makes a huge difference at this experience level. Hell, I’d say go take a look at Processing.

I should change that. I’ve been on here since July-ish

Unless somebody has not had reasonable amounts of experience making 2d games in opengl, then I would never recommend them to 3d. You should instead start by making multiple 2d games with Java2D. 2 months of experience is not nearly enough. :point:

I also tryed creating a simple 3D game after a few month of working with libgdx. It was quite easy at the beginning, but i ran into performance issues pretty fast.
I think, if you want to work in 3D you will need to take a look at all those optimizations like “View-Frustum-Culling” and many more.
Ofc also in 2D you need a few of them, but there you only have 2 dimensions to worry about.
So you should try to create some 2D games. Don’t rush into to complex stuff, it will kill your motivation!