Hey guys,
So in general it seems like the java game books arent so great, the ones Ive read anyway. Ive been thinking, couldnt I just read a more general beginner game programming book? Arent there books that discuss various game coding topics, such as making scrolling backgrounds, tilemaps, collision, etc, etc?? Even if a book used another language, Im sure I would be able to translate it to Java code. So are there any really good, clear books like this. My current goal is 2d games but I want to learn 3d in the future. I would just love a book that explains how to create the most important parts of games. For instance I want to make a 2d top down zelda type game, but Im lost as to how to implement a level system that scrolls with tiles and all that. So any recommendations? Or is it a bad idea to use a non java book for this?