Benefits of using scene2d?

I’m working on a 2d rpg using LibGdx and have started considering using Scene2d for some in-game stuff as opposed to just the GUI like I had originally intended. My game is tilebased, and you can right click on different game objects to get different options for each object. For example, lets say the player finds a tree, there would be options like: Examine tree, chop tree, pick apple. Would scene2d be a good option for me to use?

I’m very new to LibGdx and by extension, scene2d. If scene2d is something I should consider using, can someone link me to a useful guide on how to properly implement it? That would be really helpful.

Thanks!