When I create an object and transform it so that it is not to far from the origin, and then attach keyboard behaviour, the object moves around smoothly. However, if I transform the object along way from origin it and moves in jerks.
I am transforming the object on a vector of rougly (10000000,10000000,10000000). The bigger the vector the more the object moves in jumps. Can anyone help and tell me what i’m doing wrong.
Thanks,
Ben