I’ve finally found the time (and will) to complete the last 20% of the project I started more than 4 years ago.
On top of what I already did in 2015, I have created 3 different levels of AI (yes AI really is harder to develop
than the rest of the project), the hardest AI could pose a real challenge even to experienced RTS players. Once
you have defeated the AI, you will be able upload the score for the current difficulty to the internet.
Below are some screen shots of the final version:
This project is completely open source, you can check out the code on github:
Compiled game can be downloaded here:
https://github.com/phu004/test/raw/master/test/BattleTank3.zip
I hope you can find some fun battling against the AI, I will also be interested to know if you figure out any exploits
against the AI in hard difficulty
==========================Original comment in 2015==========================
Hi guys, I would like to present a game I am working on for quite a while. Its a real time strategy game that is aimed to provide similar gameplay experience to many old school RTS game out there. At the moment I have complete most key components you will find in a classic RTS game.
http://www.freewebs.com/phu004/JavaRTS.png
At the moment, the enemy AI only knows how to construct a basic base and will rush the player with everything it got after a few minutes into the game.
I have uploaded the latest version the game below. The fog of war is disabled for the player, so you will be able to observe the AI’s action in real time. Feel free to give it a try
Download Link: http://www.freewebs.com/phu004/JavaRTS/JavaRTS.rar