Basic Question - Frequent Updates

Hey,

I’ve never created a server for something as fast paced as a game. Now that I am doing just that, I have a nooby question. Assuming I have several moving entities near a player at any given time, does one send any updates of that entity’s location every time it changes? Or should I estimate where it’d be client-side then update it when info from the server arrives? Or is there some other method?

Any info is greatly appreciated.
Thanks,
Andrew

I’m a bit of a noob at this so don’t base your decision on my post but I’d personally update every time the entity moves.

Ok. I just wasn’t sure if that was unreasonable or not. But somebody else saying that’s what they’d do puts more confidence in my methods xD