Hi!
I’m displaying messages in my game and I use drawString but I get a bad looking. Even when antialised there is still too much jaggies in my opinion. I’ve tried the TextLayout class but it seems to reproduce the same result.
On the Graphics2D object the font I set is Arial with Font.BOLD and a point size of 30.
The game runs on 640x480x32.
Any help is of course welcome.
Thanks.