I’m trying to setup the background for my game. i’m not sure however if what i’m doing is right. i haven’t been able to get it to work.
here’s an example: -
g.images[0] = Toolkit.getDefaultToolkit().getImage(“grass tile.jpg”);
g.images[1] = Toolkit.getDefaultToolkit().getImage(“boulder1.gif”);
g.images…
i’m doing this in the constructor of my class. is that the right place to do it??
cheers