Hi
I’ve got the following problem (i don’t know if it’s correct to put it here) :
I want to use my mouse wheel to zoom in and out in my game. To do that I added a new AWTEventListener, but this EventListener does only sometimes receive mouse wheel events. And when it does, it receives all at once (At least it looks like it). Can anybody help me? It really sucks. :’(
Thanks in advance.
Arne
PS: I don’t add it to the Canvas3D directly, because I have something around of the Canvas3D and I want to have the events there too.
Edit: I’ve noticed that the Events are only caught, when I rotate the mouse over an JTree (one of the stuff around the Canvas3D) ( it still happens late there - like if the events are only processed every second )
-> I’ll try LWJGL now.