Alright guys, I have a quick question to ask. I currently have a hobbyist project which is going to end up being a multiplayer 2D RPG, the maps are going to be drawn with Tiled, however I’m not worried about the implementation of Tiled with Swing, as my friend has already created(manipulated) a library for with (Ported to swing from libGDX).
My question is, what would be more beneficial to learn? I know that everyone’s main goal is to become a “Game-Designer” however, I understand that the likelihood of making any type of living from designing games is slim. I do however believe in quality > quantity. I want my games to be created efficiently and available on multiple platforms (Thank you Java), I’m not sure if Swing graphics can be ported over into android applications yet (I’ve yet to look it up, nor have I developed and android application yet, however I will surely start developing on them soon).
What do you guys prefer to use? and why?