You also got AgentFX2 ;D
www.agency9.se
The engine consists of 2 modules, a rendering engine (com.agency9.render.) and a high-level feature-rich game oriented API (com.agency9.agentfx.).
The rending system is a state based SceneGraph similar to Java3D or Xith3D that allows you to do practically everything that is possible to do in a system such as OpenGL or DirectX. Since the system is object oriented it is very easy to extends objects and give them properties such as flickering light, animated textures etc.
The high-level system is for rapid development of virtual environments. It gives a developer every thing he/she needs to control a world. You got bone animation, collision detection, live dynamic lights and shadow volumes. A scene can be loaded directly from .obj file without any preprocessing and everything runs smoothly.
Cheers
Tomas