Audio won't play while it's being played

When jumping, a sound is played. Sometimes the sounds have to overlap (like if I jump up some stairs). However, I haven’t been able to go past this problem. My code makes it so both sounds are stopped when they overlap. The result is complete silence as I’m jumping.
I don’t care whether the solution will make sounds play simultaneously or stop the previous sounds, I just want the sounds to not be stopped.

Code:

import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;

public class Audio {

	public static final Clip JUMP = grabAudio("jump.wav");

	public static Clip grabAudio(final String PATH) {
		try {
			final Clip CLIP = AudioSystem.getClip();
			final AudioInputStream AIS = AudioSystem
					.getAudioInputStream(Audio.class.getResourceAsStream(PATH));
			CLIP.open(AIS);
			return CLIP;
		} catch (Exception e) {
			e.printStackTrace();
			return null;
		}
	}

	public static void playAudio(final Clip CLIP) {
		CLIP.setFramePosition(0);
		CLIP.start();
	}

}

Thanks in advance