Attempting to make my game prototype take screen shots via LIBGDX.

So, I’m in need of assistance with regards to this prototype I’m trying to build, and I’m having difficulty with regards to getting my game to screenshot. As far as organization, I have two classes: the main game class, and my “ScreenshotFactory”, which was built using the example on the LibGDX github.

Here’s my code:

The Main Game Class
http://pastebin.java-gaming.org/2046d79032019

The ScreenshotFactory class
http://pastebin.java-gaming.org/120466d092310

Question 1: Those of you willing to test the code, does it work for you? If so then…

Question 2: Where is it saving your screenshots?