I’ve been searching for about three hours now trying to find a tutorial on creating an basic-isometric game.
I already know how to render and IsoMetric map that was created using Tiled; However that’s not really the point here; I don’t know anything about the Tile-system behind it, or how I would go about any of that.
I’d really like to create a standard Isometric game, just to have that bit more of knowledge under my belt.
If anyone can nudge me in the correct direction, i’d be very grateful.