Attach a polygon to the camera

Hi guys, been a while since I’ve dabbled in Java, and for the first time I’ve got a problem concerning java 3d. I’ve searched google and this forum, but haven’t found anything helpful (maybe I use crappy keywords?).

Anyway, all I want to do is attach a polygon to the camera so it follows it around. Like if you ever played one of the Pokemon games (exactly what I’m trying to emulate), notice how the player is always in the center of the screen. I’m brand-spankin new to J3d, and haven’t found a set of tutorials that comprehensively informs me about all the methods and objects (the documentation gives me a migraine just thinking about sorting through it).

So if anyone has any advice (including a better way of doing this), or a helpful hint, I’d be appreciative. Thanks.

Nevermind, I worked around it.