Hi all,
Before you tell me to go and get a new card, just hear me out for a second, humour me if you have to…
My Raedon 9200 supports ARBvp but not ARBfp, the fragment shader functionality is exposed as ATI_fragment_shader, however, it uses hardcoded OpenGL code instead of asm like txt files to parse (like ARBfp/vp and GLSL). There is an ATI_text_fragment_shader extention to do that, but that is only available under MacOSX which renders 90% of users (if not more) useless…
Does anybody know of a tool/library or another extention that can use text files to generate those fragment shaders for older ATI cards starting from 8500 to 9500? A tool is available for nvidia cards (called nvparse) to generate NV_register_combiners code from asm txt files, is there something like that for ATI cards? I have googled, but found nothing; Just a bunch of forums with people saying they are going to be building their own parser/compiler and that it is a good idea to support those cards, but nothing concrete…
Thanks in advance,
DP
;D