With Jogl 1.1b7 (since 1.1b5),
with an ATI card ( 9600, 9700, 9800),
on a Windows computer,
when create and destroy GlCanvas multitime, like the TestContextDestruction, the drawing in slowdown dramaticaly.
This bug seem to be correlated with the topic:
http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1102887360
One New things, the problem doesn’t happen with Jogl1.1b4,
but come from the Jogl 1.1b5.
Have you any idea ?