Astronaut - a light puzzle game with a powerful twist

Astronaut is a light puzzle game with a powerful twist. It’s my first serious game, the result of learning Java on and off for two years.

This game is short, yet concise. For a beginner, it might take roughly 15 minutes to beat all 40 levels. I never wanted the game to feel dull or dragged out. One mere level could take hours of creative process.

Astronaut is simplistic. This allowed me to focus on my goals of this project:

  • Meaningful mechanics which keep the game fresh while not being overwhelming.
  • A light feel that invites the player to progress at his own pace.
  • “Good level design is organic” - Myself, in this thread. You are taught how to play by playing, not by a tutorial.
  • Proper feedback that ensures the player what his actions do.
  • Pleasing visuals which are easily readable from a gameplay standpoint. (This is no excuse for my lacking knowledge in graphics however.)
  • Responsive controls that make for less frustration.

Download Astronaut - PC (and Mac?)

Thank you for trying my game! Also thanks to this very forum for the development help!