Hi
I’m back with more ASE loader Q’s.
I understand from other posts that ASE loader does not support Materials (light reflection etc)
I have accounted for this in my code.
I note however the ASE file format also has a “*BITMAP” tag - which points to my models textures
I was wondering does the ASE Loader support the loading and application of these Textures - or
do the textures have to be applied separately -
'cos when I load up my Model - there are no textures showing.
If these textures have to be applied manually - does anybody have some example code to extract the Shape3D
for each body part and apply the texture2D
Cheers
Rmdire
I had it also 