When i use multiple texture in 3DS max, only the first texture is loaded.
Why?
Is this the kind of multi-texture where you have different single textures on different faces of an object? Or the kind where you put more than one texture on the same face.
If type one, you have to break up the geometry so each sub-shape has one base texture. If you use TextureUnitStates, you can apply more than one texture to all the faces of this subshape.
Texture unit states is how you add more than one texture to the same face
Jim