As with any on going developing game, there is bound to be updates.
Devlogs can be found here: Ascension Developer Blog
Release Changes can be found here: Ascension Release Info
Features
RPG-style Progression - Become more powerful as you defeat more players and level up!
- Gain Stat Points and Skill Points as you level up.
- Allocate Stat Points into 3 Primary Stats that has effects on 7 Secondary Stats.
- Level up your choices of skills with Skill Points to unlock their full potential.
A variety of ways to change up your game!
- 10-Player Arenas - Players are divided into 10 Tiers - Each Tier covers 10 levels 1-10, 11-20, etc up to level 100.
- Diverse Skills - Choose up to 12 Skills for battle from 18 Active Skills divided into Weapon types and 12 Passive Skills.
- Full Armory - 3 Weapon types and 9 Equipment types.
- Equipment Upgrades - Gain powerful Tomes of Enhancements to enhance your equipment.
- Item Drops - Defeat higher level players for higher level gear and Tome of Enhancements.
- Balance - Regular skill adjustments to bring balance between skills.
System Requirements
Java 8 - Download
Current Release
Ascension Alpha 0.21.0 - 11 December 2016
Release Changes
Download for Windows
Download for MacOS
Past Releases
Ascension Alpha 0.20.2 - 1 September 2016
Ascension Alpha 0.20.1 - 23 August 2016
Ascension Alpha 0.20.0 - 15 August 2016
Ascension Alpha 0.19.0 - 4 August 2016
View the in-game server list browser to see available servers!
Development is on going. Which also means I develop it whenever I can since I work full time.
I’m looking to push updates maybe (bi?)weekly.
Depends on the pace I’m working at and what other features or changes need to be made.
Backlog
I’ve got some minor features in the backlog, though I may never ultimately implement them.
I also have some skill replacements in there, but again I may not actually put them in after reviewing their design.
Join the Discord voice and discussion server!