Dear All,
I just added an article entitled:
“Loading OBJ Models into M3G”
to my “Java Graphics and Gaming” online book at:
http://fivedots.coe.psu.ac.th/~ad/jg/
Scroll down to the bottom of the page for the link,
or go directly to:
http://fivedots.coe.psu.ac.th/~ad/jg/objm3g/
The article is about how to display a Wavefront
OBJ model in a MIDP 2.0 midlet using the Mobile
3D Graphics API (M3G for short).
The approach doesn’t use the M3G file format.
The software is available for download along with
the article.
Comments appreciated.
- Andrew