Art To Map - Create Game Maps from Artwork

Art To Map is a tool that I am creating to give game developers a new way of creating maps for 2D games.

The typical way of making maps for 2D games is to divide the game world into tiles and assign a “property” to the different tile objects. Art To Map changes things by relying purely on geometry. You are free to use any image you want to create a map, and not have to divide it into tiles.

Image used is from http://opengameart.org/content/simple-nes-like-village-tiles

Using different tools, you can turn complex artwork into a game map.

Current Tools:

  • Select Tool
  • Line Tool
  • Ellipse Tool
  • Rectangle Tool
  • Polygon Tool
  • Bezier Tool

Using this program you could turn something like THIS into a map for your game.

Features:

  • Tools: Select, Line, Ellipse, Rectangle, Polygon, Bezier, Rotate and Scale
  • Organize shapes and images into layers (with each layer having a different color)
  • Multiple projects open in different tabs
  • Save and Load projects
  • Add images to project
  • Mirror and Rotate images
  • Tinting and Transparency of images
  • Grouping/Ungrouping of objects. So you can move or transform a group by only changing one of the grouped objects.
  • Create shape with outline. Use an image outline to create a shape
  • Zoom
  • Export projects into JSON (and/or XML)
  • Improve UI and graphics
  • Undo, Redo, Delete shapes
  • Create libraries in different languages, so that the exported file can be used in games.

More features to come. Make some requests and I’ll see if I can implement them.

What do you think of this? Would you use it?
I’m thinking of making it opensource when I’m done, but I do need to make some money. Perhaps a kickstarter to make it open source?