Art To Map is a tool that I am creating to give game developers a new way of creating maps for 2D games.
The typical way of making maps for 2D games is to divide the game world into tiles and assign a “property” to the different tile objects. Art To Map changes things by relying purely on geometry. You are free to use any image you want to create a map, and not have to divide it into tiles.
Image used is from http://opengameart.org/content/simple-nes-like-village-tiles
Using different tools, you can turn complex artwork into a game map.
Current Tools:
- Select Tool
- Line Tool
- Ellipse Tool
- Rectangle Tool
- Polygon Tool
- Bezier Tool
Using this program you could turn something like THIS into a map for your game.
Features:
- Tools: Select, Line, Ellipse, Rectangle, Polygon, Bezier, Rotate and Scale
- Organize shapes and images into layers (with each layer having a different color)
- Multiple projects open in different tabs
- Save and Load projects
- Add images to project
- Mirror and Rotate images
- Tinting and Transparency of images
- Grouping/Ungrouping of objects. So you can move or transform a group by only changing one of the grouped objects.
- Create shape with outline. Use an image outline to create a shape
- Zoom
- Export projects into JSON (and/or XML)
- Improve UI and graphics
- Undo, Redo, Delete shapes
- Create libraries in different languages, so that the exported file can be used in games.
More features to come. Make some requests and I’ll see if I can implement them.
What do you think of this? Would you use it?
I’m thinking of making it opensource when I’m done, but I do need to make some money. Perhaps a kickstarter to make it open source?