Ardor3D release 0.6 is out

Ardor3D’s development team is proud to announce the 0.6 release of their API. This new release features several new major features such as CPU and GPU based skinning, “MegaTexture” support, procedural terrain and image generation, an Ardor3D based user-interface system, improved automatic resource cleanup and much more.

Get the full details at: http://www.ardor3d.com/forums/viewtopic.php?f=4&t=446

Hi, when will the next episode of L4D to Ardor3d come, it looks very cool that u could do a full port over of the game.

I’m not sure. It’s taken a back seat to regular work these days. :-\

Wow! Some big new features there. Well done.