Literally at around 12:21 pm today, I had an “aha!” moment. I was putting a little time into the gradient texture tool (SiVi) that I wrote a long while back for the exploration of mixing channels of gradient noise. I just added a reflection/mirroring function. Moments after getting it working I realized this was a (visual) palindrome.
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A bit more work done with SiVi, adding animation on the x- & y-axis.
Example: clouds floating by.
The github project is at https://github.com/philfrei/SiVi.
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