Hi there! First post (of many to come, I hope).
I’m trying to learn how to make games using Java. I moved from C++ to Java in order to 1) focus on learning game-specific software design, 2) place my games online using applets.
I’ve made a basic applet using LWJGL tutorial (found here). When debugging I’ve noticed that it takes around 5-10 seconds to end execution once I’ve closed the applet window. I think this behavior is not from my code since the LWJGL gear example (found here) does the same.
Am I doing something wrong? I feel uncomfortable knowing that maybe I’m wasting resources of the browser keeping that working when it has finished. Is it just paranoia coming from my C++ past?
Thanks in advance!