I’ve been trying to make a download progress bar for some of my game applets (which are about 100kb). The ideal way would to have a applet start from a small jar file, which will load a second jar file and displays the downoad progress.
I’ve been trying to work on a custom ClassLoader, but can’t figure out a way to return the resources such as Image files as URLs. I’ve also try to creating pre-downloaded URLs to pass to the existing URLClassLoader, but I can’t get that working either. Anyone have advice on how I might approach the situation?