Apparatus (now the playable prototype avalible -- test it)

Title: Apparatus
Facebook: https://facebook.com/app2d
Twitter: @apparatus_game
Short description: 2d, sidescroll, (little retro) exploring game with puzzle based on coding or math. I used Java2D, JOAL and JOCL (for pixels filtering for dynamic lighting e.g.). Graphics made with Blender Cycles renderer.

DOWNLOAD DEMO: https://www.indiedb.com/games/apparatus/news/playable-prototype-download-install-then-play

More info: http://www.indiedb.com/games/apparatus/news/apparatus-plot-gameplay

And yes, Oddworld is one of inspirations. :wink:

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This is a trailer of the game:

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This is a pretty cool looking art style! :slight_smile:

cool idea!

The style of this reminds me of Abe’s Odyssey on playstation but with really nice graphics. I love it, nice work!

Yep. This is the same process of doing graphics - rendering 3d scene to 2d image. Abe’s Oddysse was one of my favourite game of 90’s.

DOWNLOAD DEMO: https://drive.google.com/uc?export=download&confirm=1QWA&id=1rjXJi2Vf3K4V-US0qnAeUcNIv-qHNELn for win-64.

Looking pretty cool! Also like the robot hacking/programming aspect. Did you do graphics and coding alone or are you a team?

Also, nowadays it’s usually better to do everything in 3D and then view it from a certain perspective. That makes realisitc lighting a possibility. Because I think rendering 3D models to 2D sprites wastes some of the opportunities of 3D graphics… but it’s your choice after all.

Cheers

Hi!
Thanks! :slight_smile:
I did it alone, but not music & sounds (my friend do that).

I chose 2d-way of creatin it, becouse I want to achive some retro climate of games of the 90’s. This is also my own engine programmed form scratch. If that kind of game was make in the 90’s it would be a hit. :slight_smile: I want to do this kind of a game. :slight_smile: